Saturday, September 14, 2019
Autonomous Tennis Ball Picker Robot
Autonomous Tennis Ball Picker Robot The basic purpose of this project is to provide opportunity and benefit to the sports players. They can do more practice in less time with the help of this robot. Various different electronic devices were used to pick the tennis ball or any other ball. It is not so easy for any tennis player to pick a ball lot of times during practice. It affects his practice and time.Autonmous tennis ball picker robot will save the time of a player. He can do more practice in less time. This robot is not only for a tennis player .it is easy to use and cost effective. Our design is not only for tennis, it can also be used in other sports involving balls of similar size. Chapter 1: Introduction: In the tennis and sports equipment market, there are very few advanced electronic devices assisting in the feeding and picking of tennis balls or any other kind of balls. Tennis players do not prefer picking up over five hundred balls after a long dayââ¬â¢s worth of drilling, or a baseball player would not enjoy picking up over five hundred baseballs on the ground from batting practice. As a result, our solution is an autonomous ball-picker device that is easy-to-use and cost-effective. Our design can be used for a variety of sports besides tennis, involving balls of similar size and weight. Chapter 2: Literature Review This Chapter is a review of the background material. This includes comparison of previous devices used for same purpose. it also includes the way how this robot is more effective then previous.? Chapter 3: Modeling and Design This Chapter describes the modeling of different parts of our robot. And all the various other Design decisions and selections made throughout the course of the project. Chapter 4: Experimental setup This Chapter describes in detail the techniques used in our robot. It contains the detection of the ball, design of user interface and all other aspects of the project. Chapter 5: Results and Discussion This chapter provides a result of the project i n which the key points of the project are Discussed and any specific conclusions are drawn Chapter 6: Recommendation This chapter is an analysis of the project in terms of overall performance and working. It also contains overview and recommendation of experts Chapter 1 Introduction Professional tennis matches can last upward of 3 hours, often with little more than 10 minute of rest in- Between sets .The need to train for such endurance matches becomes difficult without a partner of Adequate skill. For decades, tennis players have been using automatic tennis ball launching machines to train without the need of a partner. Therefore, it is determined that using current technology, a player will spend ~35%of the total time collecting tennis ball, and not training. This is a large proportion of the time, and needs to be reduced to truly emulate a tennis match. There are certain method of automatically collecting tennis ball ,as will be investigated in section 3 ââ¬â Proposed Solutio n ,but the e are not portable, and require extensive modification to the tennis court.
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